When is are we officially dating release
Those of you expecting a huge raft of new features will probably be disappointed.Although we have included a number of new features, the focus of this release was to get the foundation established so that we can build on it going forward.As most, if not all of those platforms are no longer in use, the decision was made to simplify and drop support for some of the platforms that the 3.4.x versions would have run on.That doesn't mean that Net Hack still can't run on some *really* old hardware :-) The README file in the top level directory of the Net Hack source tree has a complete list of systems we know Net Hack 3.6 runs on and ones that previous versions did run on but have not been verified.We are looking forward to giving back and helping this community get back to where is was!!#drinknapasonomawine A post shared by R I C K I E (@rickiefowler) on STILLY…thank you for an amazing weekend!!After a 10 year hiatus, the Net Hack Dev Team is happy to announce the release of Net Hack 3.6, a combination of the old and the new.
This should allow for improved turn-around times on the really simple bug fixes that dominate the feedback we receive.
Released in the summer of 2014, Xenonauts is a turn-based tactics game that was heavily inspired by X-COM: UFO Defense.
(That would be the 1994 predecessor to the 2012 update XCOM: Enemy Unknown.) But it grew into a deeper and more detailed game that proved “a triumph of rebooted game design,” as we said in our review: Difficult and unforgiving, but still a “deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM—the classic and the reboots.” That's high praise indeed, and so it's not at all surprising that a sequel has now been confirmed.
Like XCOM 2, Xenonauts 2 will not be a chronological sequel, but will instead take place in an alt-history timeline, during the Cold War.
“This means humanity does not start with the advanced alien technology unlocked in the first game, and we also have the freedom to subtly alter the story, setting and enemies in order to make a more interesting sequel,” Goldhawk explained.